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INDOOR Navigation

- Mobile App-

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The Process

Project Overview

This project is about Indoor Navigation in Bucharest Shopping Centers. We studied as a team  the challenges that users encounter when they are searching for different locations inside a Mall.

 

And after that, individually we analyzed the findings and created different solutions for the problems that emerged from our research.

 

The solution I found was to create a Mobile App that will solve the user problems identified.

TEAM

Ioana Franciuc

Mircea Dan

Gabriel Stoica

Cerasela Radu

Duration

3 Months

(Autumn 2019)

Project Skills

Research

Analysis

Ideation

UI/UX Design

Prototyping

Usability Testing

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Strategy

GOALS

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1. Identify Usability issues through user research. 

2. Study what solutions already exists both locally and on an international scale.

3. Create and validate possible design solutions.

4. Improve usability and make the solution more user-friendly.

5. Improve user's trust.

6. Discover more about the Mall.

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Discovery

Current situation in Malls from Bucharest

Right now in the Malls from Bucharest you can find 3 Navigation solutions

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1. Digital Tablet

2. Info Desk

3. Orientation Panels

Digital Tablet

INFO

Desks

Orientation Panel

 

 

 

 

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We went inside the Malls and observed User behavior and their needs.

After interviewing a few users we found out the reasons they came to the Mall and what was their experience when they were looking for specific functions in the Shopping Center.

We went through card sorting for all the needs we identified.

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The User Needs to...

79688717_799292003849755_491090735332851
Finding a digital tablet
Digital TAblet Needs
Search for product
translate
Info Desk
Search for 
Shop
Relaxation
and fun
Food
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Problem Statement

The Mall Navigation System (Panels, Info desk, Digital tablet) Was designed to help users get from point A (their location) to point B (the destination inside the Mall).

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We have observed the system isn’t meeting all the navigation goals, which is causing less profit for the shops inside the Mall.

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How might we improve the Mall Navigation System so that our customers are more successful based on number of people that use the new system to get to their destination?

Asumptions

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hypothesis

Desk Research -Competitor Analysis

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On Google Play I found a few Indoor Navigation apps. After analyzing the top 6 apps, I made a list of the innovative solutions they offer:

 

  • Path Guide - offers  a way to share your paths with friends.

           

  • Google Indoor maps - offers a similar navigation with Google Maps. Works sinless between outside and inside of the building. A lot of the users already have it installed.

 

  • Situm Mapping Tool - Allows you to upload 3D models of your building.

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  • Indoorway - Enables you to create a digital map of your space and extend it to the web or mobile app.

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I studied a few of the Shopping Centers Mobile Apps and compared them based on Ease of navigation, Search Experience, Time taken to find a shop, Overall appearance and Feature Complexity

 I Compared the features of the Mobile Apps competitors.  I was able to make an analysis of their how much they help a user navigate inside the Mall.

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Surveys

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I asked 74 people with ages between 12 and 69 about their Mall experience.

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Gender

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Ages

  • How opened to technology are you?

55%  - 5/5 - very opened

28%  - 4/5 

10%   - 3/5 

2.7%  - 2/5 

2.7%  - 1/5 - not opened at all

  • Do you use Mobile Apps for outdoor Navigation ?

98.6% ( 73 ) - Yes

1.4% ( 1 ) - No

  • What do you use for Mall Navigation?

         (multiple answer question)

51% (38) - Digital Tablets

33.8% (25)- 4/5 - nothing specifically

28% (21) - Info desk

18.9% (14) - Physical map 

12.2% (12%) - Mobile App

  • How do you get to the Mall?

         (multiple answer question)

67% ( 50 ) - Personal Car

62% (46) - Public Transportation

27% (20) - Walking

10% (6) - Other

  • What matters for you when you choose what Mall you're gonna visit?

         (multiple answer question)

79.7% ( 59 ) - Have the specific shops that they look for

59% (44) - Being close to home/the office 

24% (18) - Mall Ambiance

13.5% (10) - How Well I know the Mall 

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  • What is the hardest space/function to find in a Mall?

20% - Toilets

19% - Relaxation Area 

17% - Book Shop

15% - Parking lot

14% - Specific Shops

13% - The Exit

If you would have a magic wand what would you  change about the Navigation inside a Shopping Center?

A few of the answers:

“Color Coding functions".

“Audio Orientation in your Headset".

“Mobile Navigation App".

“Teleportation".

“AR glasses or at least AR on the phone" -"Trail of cookies leading to the best parking spot or the shop you're looking for".

“An app that includes maps for all the Malls".

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User Interviews

20 users interviewed in 4 different Malls

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Man 30 

Unirii

Shopping Center

Young Man in Black T-shirt

In the UK we have a mobile app that I use for the Mall. I had difficulties finding the Food Quarter here.

Man 23

MageMall

Shopping Center

Portrait of Young Man

I use the Digital Panel and I usually find on it everything I want. I have problems finding the parking lot

Mother 45

AFI

Shopping Center

Mother and Daughter in Farm

I am looking for a specific Shop.

I couldn't find what I'm looking for on the digital tablet after I typed the Shop Name.

Girl 12

MegaMall

Shopping Center

Girl with Her Dog

I come here with my friends to relax or do some shopping. We use the digital tablet to navigate the Mall and it's really easy to use

Man 42

MegaMall

Shopping Center

Portrait of Smiling Man

I don't like wasting time in the Mall. I like to come here with a shopping list or knowing specific shops I want to visit.

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Woman 60

MegaMall

Shopping Center

Mature Woman

I don't use technology much other than my phone. I come here for grocery shopping and I have a few favorite stores.

General observations:

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Most people that need a solution for Shopping Center Navigation, are looking for a specific product or shop.

A few of the problems they encounter:

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Not understanding how the Digital Tablet works.

Not enough sings or digital tablets.

Not finding on the Tablet what they looked for.

Finding the parking lot.

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There are some people that just come to the Mall to relax, socialize or because they feel alone at home and in these situations they don't need a standard navigation solution.

Problems they encounter:

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Finding a friend.

Finding promotions.

Be aware of events in the Mall like: children live shows.

Analysis

User Personas

From Interviews, Surveys and user observation I identified 4 User Personas

Analysis

Looking at the 4 Personas I realized that a solution for Navigation in the Shopping Center will be most useful to  someone like Mario who doesn't like wasting time and go from Shop to Shop and doesn't know the Mall very well.

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About 30% of the users are in this category at one point when they visit the Mall.

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I continued the project focusing on him and his need to be efficient but I checked with the other personas as well thinking of their needs also and looking for feature opportunities for the next steps.

 

Corina        - improve experience to finding the parking lot 

                     - ease of use

Mara          - promotion and sales tab and notification system

                     - social media integration

                     - route to friend

Sebastian - calendar with events

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Empathy Map

Empathy maps helped me realize how the user thinks and feels when they are in a Mall.

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Customer Journey Map

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Creating and analyzing the Customer Journey Map helped me identify a pain points of a user during a visit in a Shopping Mall.

The most critical ones are:

 

1. the user can't use the Digital tablet as he intends.

2. after he reaches the first shop he has no digital tablet to guide him to the second destination.

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After analyzing the findings from the research a few more questions emerged so it was time to go back to Discovery step and make a new Survey. 

Survey No. 2

The new survey had to verify the hypothesis from the Discovery step and check if some of the features our competitors offer, would be useful for our users.

  • 70% of users prefer to have a single navigation App for all the Malls in the City.

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  • 88% of users want to receive personalized notification about promotions when they go shopping.

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  • 88% of users already know the shops they want to visit. 

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  • 57% of users use a shopping list.

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  • 63 % of users would prefer a 3D Map rather Than a 2D Map (42%) or Augmented Reality (37%).

Design

The design objective was to utilize the UX research to create a better experience for the users.The flowchart paved the way for the first iteration of sketches, I was able to sketch all my ideas for the app experience and tried to translate it to content and the main tasks on the screens.

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Flowchart

Wireframes

prototype 

Usability Testing

I prototyped the basic features of the app which are

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- Search

- Shopping List

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I gave users 3 tasks:

 

1. Add a new item in the shopping list and display it on the map.

2. Search for a store and display the Route to that store.

3. Go to the Shopping list and select what stores to display for the first item.

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from the prototype I noted pain points as user navigated the screens.

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- They didn't understand the List Icon.

- Navigation bar didn't work. 

- They Wanted to click on the text and not on the arrow.

- They Didn't see the "Show on Map" button.

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User Test
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User test 3
00:35
User Test2
00:24

Next Steps

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It was time to go back to iterate and then prototype and user test again, compare the results with the previous test and see if there is an improvement.

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A few other very important features will be designed next. I received a lot of questions from the users and suggestions for useful features. I will go back to research and use surveys to verify how many users see the need for these features.

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What I Learned from this Project

1. Research is very important!

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When starting this project, I wanted to improve the navigation from the digital panel already present in the Mall but going through all the research I realized that a Mobile App will better respond to our user needs.

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1. The Process is not linear!

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Finding out more things about the users and the existing solution made me realize how little I knew and how much I needed to go back with new questions in interviews and surveys.

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3. Usability testing Rocks!

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Giving users the prototype was very helpful to see what the pain points are but also users were happy to share a lot of ideas for other features they would like to have in the app.

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